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GAME DEVELOPER - Connor Smith 

Curseborn Games

An indie game dev studio based in Austin, TX., with an extensive background in creating 3D action games using Unreal Engine.

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Our Current Project

Soul Volume | Unreal Engine 5

MY PORTFOLIO

Project Lead & Director

A fast-paced 3D action game set inside of a man-made, crumbling universe- The Singularity. Hone your skills in blindingly-fast, challenging combat, and customize your gameplay to suit your perfect playstyle.

A long-term passion project created by myself and developed by talented team members at Curseborn Games.

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Project Lead & Director

Switch between 2D platforming and 3D hack-and-slash in this dynamic action game. Created during the fifth Interstellar Garden Game Jam, Scorched Axis was created in only five days by a talented team of four. 

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Lead Environment Artist

Plan Bee is a casual mobile game being created by Interstellar Garden Studios. Working as the lead environment artist, my responsibilities include creating the game's various environment pieces and coordinating with UI and character artists.

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