
Connor Smith
GAME DEVELOPER
SUMMARY
I'm Connor Smith, a lifelong video game fanatic and game developer of 4 years. I started my development journey with my passion project, Soul Volume, which eventually kickstarted my foray into working with a variety of talented developers, artists, musicians, and more.
My development studio, Curseborn Games, primarily specializes in creating 3D action games using Unreal Engine. Alongside our current project Soul Volume, we also engage in game jam events and development for mobile games.

EDUCATION
Associate's in Liberal Arts
Associate's in Game Design and Art Specializations
SKILLS
Advanced: Unreal Engine, Autodesk Maya, Adobe Photoshop, Substance Painter
Proficient: Unity, VR/AR Development
CONTACT ME
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS