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Connor Smith

GAME DEVELOPER

SUMMARY

I'm Connor Smith, a lifelong video game fanatic and game developer of 4 years. I started my development journey with my passion project, Soul Volume, which eventually kickstarted my foray into working with a variety of talented developers, artists, musicians, and more.

My development studio, Curseborn Games, primarily specializes in creating 3D action games using Unreal Engine. Alongside our current project Soul Volume, we also engage in game jam events and development for mobile games.

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EDUCATION

Associate's in Liberal Arts
Associate's in Game Design and Art Specializations

SKILLS

Advanced: Unreal Engine, Autodesk Maya, Adobe Photoshop, Substance Painter
Proficient: Unity, VR/AR Development

Contact

CONTACT ME

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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